Description
Welcome to The Builders of Magical Machines, a world where imagination knows no bounds and invention is the key to solving every problem! In this book, you’ll join four young inventors—Pippin, Tansy, Brambo, and Cleo—as they face fun and quirky challenges that require them to think, design, and build magical machines. Each chapter presents a new problem, from repairing leaky bridges to catching runaway jellybeans, and you’ll get the chance to help by crafting your own creations.
What’s even better? The machines they build don’t just solve problems—they also make the world more playful, surprising, and full of wonder. Whether you’re building a catapult to launch marshmallows or designing a flying machine to save the day, every chapter invites you to tap into your creativity and explore the exciting world of engineering. So grab your tools, roll up your sleeves, and let’s get building—because in this world, anything is possible with a little imagination and a lot of invention!
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